Since the Bros have now done a one-way Plane Shift to the afterlife, let's check in with Voon's goons to see how they're doing. When we last left them in Session 17, Voon had enough of Bloody Brogallo's reckless battles and decided to put some serious distance between himself and the Bros. We headed west and continued for several months, ultimately settling in the western city of Averdivock.
Voon as a L9 fighter is thinking that it would be nice to take over a castle for his own and start carving out his own little empire. Extorting peasants and merchants for "military protection" is far more appealing that watching your comrades getting eaten by hydras, after all and Averdivock is well known for having all the creature comforts any respectable gentleman could want. He sends the Hench-bros out on recon while he starts making a list of the more interesting brothels in the city...and the richer caravan routes.
A week later, the Hench-bros return with a map of the environs, including a well maintained nearby castle occupied by a large group of bandits. Voon decides to try to convince the bandits to join him on a caravan raid and then turn on them after they've been weakened by the irritating caravan mercenary guards.
Voon's Goons make a slow and obvious march towards the bandit keep and approach under a flag of parley. The bandit leader, naturally suspicious but impressed by the balls on this "batshit crazy" fighter, agrees to the parley and hears what Voon has to say.
Voon informs the bandits about the large caravan that is on the way to the city and that it's too heavily protected for him to plunder on his own. He knows a location where their combined forces could hit the caravan out of view of the Averdivock authorities and easily take the plunder to the nearby city of Ashtel for easy liquidation. A reaction roll of 72%/15% means that the bandit leader is suspicious but goes along with the plan as his greed wins over his black heart.
The combined group surprises the caravan and quickly dispatches the guards and takes the merchants captive. Voon executes his planned betrayal...and it does not go well.
Voon's mercenaries are wiped out to a man. His henchmen all fail morale and surrender to the bandit lord. A rare natural 100 on the reaction roll means the Primo Bandito decides he likes the way they fought and accepts them into the band. As for Voon? Well...as a famous man once said "I'll keep the money and you can have the rope."
Thus ends the saga of Voon de Goon.

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